Press kit

Everything you need for an article or a video about the game. The screenshots come straight from the game and you are free to use them.

Facts

Genre
Historical real-time strategy (RTS) in 3D
Period
963 to 1683, the first part of the campaign
Campaign
13 missions, the chronicle of the Rowan family
Modes
Historical campaign, Skirmish (building mode)
Engine
Unity
Website languages
Polish, English, Chinese
Release
The date has not been announced

Short description

GRÓD is a historical real-time strategy game. You build strongholds and lead Winged Hussars and cannon through real battles from Cedynia to Vienna, and each mission is a page in the chronicle of one family.

Long description

GRÓD takes the player on a journey through more than seven centuries of Polish history. The campaign begins with a new stronghold on the Warta in 963 and ends outside Vienna in 1683, in the greatest charge of the Winged Hussars.

Settlers work on their own, while the player decides what gets built and commands the army directly. In battle, formations, morale and the moment of the strike matter, and the guns have living crews.

Each of the thirteen missions has a different goal: defending a finished fortress, an escort, an assault, a field battle or building from scratch. The chronicle of the Rowan family ties it together, with heirlooms and veterans passing from mission to mission.

Screenshots

Click an image to download the full size version (1920 px wide).

Logo and artwork

The logo has a transparent background. The capsules are store images at Steam sizes.

  • Logo, 1280 x 720
  • Header capsule, 460 x 215
  • Main capsule, 616 x 353

Download the trailer (MP4, 32 MB)