Press kit
Everything you need for an article or a video about the game. The screenshots come straight from the game and you are free to use them.
Facts
- Genre
- Historical real-time strategy (RTS) in 3D
- Period
- 963 to 1683, the first part of the campaign
- Campaign
- 13 missions, the chronicle of the Rowan family
- Modes
- Historical campaign, Skirmish (building mode)
- Engine
- Unity
- Website languages
- Polish, English, Chinese
- Release
- The date has not been announced
Short description
GRÓD is a historical real-time strategy game. You build strongholds and lead Winged Hussars and cannon through real battles from Cedynia to Vienna, and each mission is a page in the chronicle of one family.
Long description
GRÓD takes the player on a journey through more than seven centuries of Polish history. The campaign begins with a new stronghold on the Warta in 963 and ends outside Vienna in 1683, in the greatest charge of the Winged Hussars.
Settlers work on their own, while the player decides what gets built and commands the army directly. In battle, formations, morale and the moment of the strike matter, and the guns have living crews.
Each of the thirteen missions has a different goal: defending a finished fortress, an escort, an assault, a field battle or building from scratch. The chronicle of the Rowan family ties it together, with heirlooms and veterans passing from mission to mission.
Screenshots
Click an image to download the full size version (1920 px wide).
Logo and artwork
The logo has a transparent background. The capsules are store images at Steam sizes.


